Support
Questions, bugs, level ideas: buoy@susnoodle.com. Include your device and OS version if you're reporting a problem; a screenshot of the level helps a lot.
How do I play?
You never touch the ball. Draw with a finger (or the pointer) to dig; pick a tool from the tray to plug, pour, drop, freeze, boil, salt or tilt. Water — and everything else that flows — carries the ball. Get the ball to the goal.
Rewind
Drag the bar at the top of the screen to scrub time backwards; scrub to the start to reset. Rewinds are free and never counted.
Stars and ducks
One star for reaching the goal, one for touching all three rubber ducks (the ball or water can touch them), one for solving at or under par tool-uses. Ducks unlock ball skins.
Hints
After a few tries a lamp lights up in the corner. Tap it: first the right tool pulses, then a ghost shows where to act, then a full solution replays. Hints never cost anything.
Progress on another device
With iCloud enabled, progress syncs between iPhone, iPad and Mac automatically. Make sure the same Apple Account is signed in and iCloud Drive is on for both devices.
Mac and iPad
On Mac: click-drag digs, 1–9 select tools, Space pauses, R resets, ←/→ scrub time, Shift fast-forwards. On iPad, Apple Pencil, trackpad and hardware keyboard all work; the level editor supports Pencil.
Accessibility
Every liquid has a pattern as well as a colour, and the density lens (HUD toggle) shows numbers on balls and liquids. The game respects Reduce Motion, Dynamic Type in menus, and VoiceOver on every screen outside the play field.
Refunds
Purchases are handled by Apple. Request a refund at reportaproblem.apple.com.