Coming to iPhone · iPad
Make a plan. Let it flow. Prepare a channel, pull a plug or heat a kettle, then let water carry a cork to its goal. Explore 25 puzzles across six rooms, with room to rewind and try another idea.
Six rooms, six ideas: water runs down; a drain pulls; steam is the only way up; a hose runs downhill only; a weight is a switch; then all of it at once. Read the apparatus, prepare an idea, and watch the water respond.
25 puzzles across six rooms of an inventor’s house — each level a plan you can state in one sentence, and a trap for the obvious move. Every room is open from the start.
Rewind a run to try another idea. No ads or in-app purchases. One purchase includes the whole game.
Responsive touch controls, haptics, iPad support, optional iCloud progress and Game Center.